Curriculum Vitae - Anastasia Semenoff (alpha_rats)
Programmer, VR artist, visual designer
contact@alpharats.com
instagram / twitter / itch.io

Work experience

Unity3D / VR developer

2019

Solo Unity3D / VR developer and technical artist - Hayden Fowler (Berlin)
Developed two VR installation projects for the artist Hayden Fowler :
Together Again and Broken Romance
- C# scripting
- Lighting, level design, technical art
Freelance Unity3D / VR developer - Realities.io (Berlin)
Freelance contract in January 2019, making of a prototype for the german automotive industry.
- C# scripting
- Editor scripting
- Management of large amount of photogrammetry assets

2018

Lead VR developer (Unity3D) : Ado Ato Pictures (Amsterdam)
Project : Another Dream VR
Lead developer on an interactive animation film, implementing 360 video, animVR assets, 3D scenes and gameplay.
- C# scripting
- Level design, interaction design, VFX design and scripting
- Technical art tasks bridging the gap with the artists involved in the project
Lead VR developer (Unity3D) : VR Coven LLC (Berlin)
Project : Corpus Misty
Lead VR developer on the immersive art project and documentary Corpus Misty.
- C# scripting
- Level design, interaction design, VFX design and scripting
- Technical art tasks bridging the gap with the artists involved in the project
VR developer, level designer and 3D artist (Unity3D) : David Lichtenauer (Berlin)
Project : Epilog
VR developer and 3D artist on the VR installation Epilog during the 48 Stunden Neukölln festival.
- C# scripting
- Level design, 3D modelling, Texturing
Lead VR developer (Unreal Engine) : NowHere Media (Berlin)
Project : Home After War
- Blueprint scripting
- Level design, interaction design
- Implementation of photogrammetry assets, stereo billboards and 360 videos

2017

VR developer / prototyper : YOU-VR (Berlin)
Work on developing prototypes and proof of concepts of VR room-scale arcade experiences
- C# scripting
- Level design, interaction design, VFX design and scripting
VR developer / prototyper : visitoRS.studio (Berlin)
Project : the Exhibition
Development of a VR prototype for B2B, aimed to be used during team-building sessions.
- C# scripting
- Level design, interaction design
- 3D modelling
Unity3D developer / creative technologist : VGN FRST
Development of an experimental interactive piece for the music project VGN FRST.

Visual design

2017

Graphic designer / illustrator : Studio Yukiko (Berlin)
Work as an illustrator and graphic designer on a Nike advertisement campaign
("Lauf nicht, Renn")
- Photoshop, Houdini, Unity3D

Workshops

2017

Unity3D / VR workshop hosting : Hybrid Music Lab Berlin
Hosting of workshops aimed at musicians willing to bring their practice into VR.

Education

2014

Professional diploma in stone cutting and stone sculpture - Les Compagnons du Devoir, France
Professional certificate in stone cutting and apprenticeship as a stone sculptor in the company 3D Pierres, Nanterre, France.

- Technical drawing and geometry
- Stonework techniques, stone scultpure techniques
- Digital 3D sculpting with ZBrush
- 3D printing techniques for prototyping purposes

Projects

Personal

2016 / now -

Spektrum Crush zine (Publication)
A self-published visual anthology of artists working with digital media

Website

2019 -

Celestial Reactors (VR experience and installation)
Currently in development

2019 -

Artificial Remnants (interactive installation)
A collaboration with Sofia Crespo for Digital Arts Lab 2019 : 3D printing, Unity3D interactive piece and installation.

Download

Portfolio

2018 -

hypersleep (VR experience)
An experimental VR experience created in collaboration with visual artists and writers
coming soon

2018 -

Firewall With Me (VR experience and installation)
A collaborative VR experience created for the "Firewall with me" exhibtion

Portfolio

2018-

RGB.RIP (video game)
An experimental video game created to be used as live visuals by the music collective Hyperalliance

Download

Portfolio

2017 -

Wump VR (VR experience)
An experimental VR project in collaboration with Vladimir Storm

Portfolio

2017 -

VGN FRST (video game)
An experimental game created for the music project "VGN FRST"

Download

Portfolio

2016 -

Eda (video game)
Solo project, bonsai growing and shaping game

Download

Portfolio

Contract

2019

- Broken Romance (VR experience) and Together Again (VR experience)
Production : Hayden Fowler
Solo developer, technical artist

2018

- Corpus Misty (VR experience)
Production : VR Coven LLC + Oculus VR
Lead VR developer, VFX artist

website

2018

- Home After War (VR experience)
Production : NowHere Media / Oculus VR for Good / realities.io
Lead VR developer, VFX artist

website

2018

- Another Dream (VR experience)
Production : Ado Ato Pictures, 2018
Lead VR developer

website

2018

- Epilog (VR experience)
Production : David Lichtenauer, Kulturnetzwerk Neukölln e.V
VR developer, 3D artist

website

2017

- The Exhibition (VR prototype)
Production : visitoRS.studio
VR developer, 3D artist

video

Selected group exhibitions :

2019 -

Digital Arts Lab - hub.Berlin, Berlin, Germany - curated by Retune

2018 -

FIRST BLOOD - ALONE, Taichung, Taiwan, as part of the Breakoff Art Book Fair

2018 -

Firewall with me, DOC, Paris, France - curated by Lazer Quest

2018 -

Virtual Biotope - La Cité Fertile, Paris, France - Club Late Music

2018 -

VIRTUALLY REAL- New York City, USA (VR World NYC)

2017 -

Games not games- Moscow, Russia (Elektromuseum) - curated by IBORG

2017 -

HYBRID BODY : THE WRONG BIENNALE - internet

2017 -

THE NEW NEW - Thesaloniki, Greece

2017 -

COLORAMA CLUBHOUSE 6 - exhibition for the release of the book : Link

2017 -

Realms II - 100 artists curated by Jon Vaughn for the release of the book : Link