Freelance XR development

I have 4 years of experience working as a freelance programmer and technical artist on XR and interactive projects.
Some of them have been featured at Tribeca, SXSW, the venice biennale, and more.
I specialise in projects tied to the cinema and media industry, as well as VR art experiences and installations.

Feel free to have a look at my CV for a more complete overview of my experience.

Contact

Selected projects :

A MAZE. Space 2021 ~ WebGL experience
  • year : 2021
  • production : A MAZE. Berlin
  • role : Unity3D developer, technical artist
LDMYA ~ WebGL experience
The Pulp ~ AR application MVP
  • year : 2021
  • production : XR Coven
  • role : Unity3D developer, technical artist
CTM Cyberia ~ multiplayer WebGL experience
  • year : 2021
  • production : A MAZE. Berlin
  • role : Unity3D/WebGL developer
Envisioning face filter ~ AR face filter
Azekel Unreleased ~ WebGL experience
  • year : 2020
  • production : Azekel
  • role : Unity3D/WebGL developer
Of Hybrids and Strings ~ Immersive VR experience
  • year : 2020
  • production : Fabbula
  • role : VR developer / Visual Effects artist
Frontera ~ Immersive VR documentary
Audi AI:ME ~ Immersive self-driving car experience
  • year : 2019
  • production : realities.io
  • role : Freelance VR developer
Another Dream VR ~ Immersive VR documentary and animation film
Together Again ~ VR art installation
  • year : 2019
  • production : Hayden Fowler
  • role : VR developer, technical artist
Broken Romance ~ VR art installation
  • year : 2019
  • production : Hayden Fowler
  • role : VR developer, technical artist
Dark Origins : Mephisto ~ Immersive VR documentary
Corpus Misty ~ Immersive VR experience, documentary
  • year : 2019
  • production : XR Coven
  • role : Lead VR developer, technical artist
Home After War ~ Immersive photogrammetry VR documentary
Epilog ~ VR art installation
Prototypes for YOU-VR ~ VR prototype
  • year : 2017
  • production : YOU-VR
  • role : VR developer, prototyper
The Exhibition ~ VR prototype